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  • The World of Miamiopia is where balloons go when they escape from the hands of a human. Once here, these balloons seek to improve themselves by learning as much as they can about the world around them. Each building in Miamiopia is filled with learning games. Some of these games teach the little Miamiopians about math, others about dinosaurs, biology, animals, music, physical science, history, and many other topics. Miamiopians "learn to earn." Each time they plan a learning game, they earn coins. These coins can be used to buy things in the shopping district.

    From: MSP2 Virtual Learning Experiences: http://www.miamiopia.com/
  • Have you ever heard the story about the tortoise and the hare? This story is based on Zeno's paradox, a mathematical concept! In this game, you will learn about the multiplication of fractions and about convergence of an infinite sequence of numbers.

    From: MSP2 Virtual Learning Experiences: http://www.shodor.org/interactivate/activities/Tortoise/
  • Can you compare mean, median, and range? Help Pythagoras and Hypatia make their connecting trains.

  • Ziff needs you to help him fix his buildings! With your tool bag, you will fix windows, doors, and roofs. Sounds easy right? It may not be as easy as you may think. You will need to use what you have learned in math class to make new ones that fit just right. You will get your own Cyberchase Master Builder certificate when the job is done!

    From: MSP2 Virtual Learning Experiences: http://pbskids.org/cyberchase/ufixit/launch.html
  • In this activity, you will sort colored shapes into a Venn Diagram.

    From: MSP2 Virtual Learning Experiences: http://www.shodor.org/interactivate/activities/ShapeSorter/
  • Have you ever wondered what would happen if you tossed a coin one hundred times? What about 1,000? What about 10,000? Would you end up with more heads or more tails? Cyberspace has made it easy for you to find out using their virtual coin toss machine. This site is very helpful when studying probability!

    From: MSP2 Virtual Learning Experiences: http://pbskids.org/cyberchase/games/probability/
  • In order to win in this game, you have to be quick on your feet! You must be able to recognize a given shape while it is spinning. Furthermore, you will be racing against time.

    From: MSP2 Virtual Learning Experiences: http://pbskids.org/cyberchase/games/timelapse/
  • Motherboard has asked you and the Cybersquad to measure a family of Cyber Worms—but there’s a catch! You can only use the wacky ruler (you’ll see why it’s wacky when you print it out).

    From: MSP2 Virtual Learning Experiences: http://pbskids.org/cyberchase/games/measurement/
  • In this activity, you will have access to an input-output machine. Use the output numbers generated to help you guess the function of the machine. This is a great way to practice your algebra skills!

 

NSF logo This material is based upon work supported by the National Science Foundation under Grant No. DUE-0840824. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.